March 3, 2013
Taxing Violent Video Games
From Jacoba Urist, writing for the Atlantic:
Guns, troubled young men, and violent video games. Together, they form a tragically familiar background story to America's recent shooting massacres in Columbine, Aurora, and Newtown. But the Constitution protects guns, and mental health is expensive and complicated to treat. So some lawmakers are responding to the latest tragedy by going after the third -- and possibly least consequential -- variable in this murky equation. There is a new push to tax violent video games.
Researchers are still trying to sort out what kinds of behaviors can (and can't) be attributed to playing games like "Mortal Kombat: Deadly Alliance" and "Killzone 3." And as it stands, the possible psychological link between digital aggression and anything on the scale of the Sandy Hook massacre is shaky at best. That's one of the reasons the president has called on the CDC to examine the potential relationship among video games, media images, and real-life violence.
Read more here.
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